
- #GUILTY GEAR XRD TIER LIST HOW TO#
- #GUILTY GEAR XRD TIER LIST UPGRADE#
- #GUILTY GEAR XRD TIER LIST SERIES#
(EDIT: Had my head in Xrd, his command grab was changed in Strive to not require a follow up to do big damage.
#GUILTY GEAR XRD TIER LIST HOW TO#
He’s also got his own command grab, but that’s a little more reliant on you knowing how to follow it up for big damage.

He’s got one of the best fireballs in Gunflame, weakened only by its slow travel time.
#GUILTY GEAR XRD TIER LIST SERIES#
The closest thing the series has to a Shoto, Sol has generally great buttons. I don’t think Daisuke Ishiwatari would have allowed Sol to be any lower than A tier on a Guilty Gear Strive tier list. She’s also got one of the best 2Ds in the game, with a long range good for tripping out opponents and following up with Tandem Top (Heavy Slash). While it’s sad that she lost her Stiletto from Xrd, she’s easily one of the most mobile characters in the game and makes up for it by still being an oppressive force, even with a decreased emphasis on air combos. Unlike Xrd’s Valentines however, she backs this up with a great mobility kit, being able to fake players out by controlling when she lands via moves like Mirazh. Millia is another offensive powerhouse, being able to keep opponents on the back foot with her array of oppressive moves. These will probably be a lot of what you see competitive players pick, since many of them are just that good. Personally I think having a crowded S-Tier goes against the concept of an S tier, so know that many of these characters would have been on that list if they could have. These are just generally good characters. On top of all that? He has a command grab now, meaning you can add mindgames to the list of things you’re dealing with when you go up against a Leo main. With Leo, offense *is* your defense, and even if you chose to let your opponent trigger your counter moves you’re immediately rewarded with a free turn. On top of being a nightmare to face in close range, Leo’s ranged options are great too, with multi-hit projectiles to prevent characters like Potemkin from abusing their armored moves to get in close. The king of bunga is an offense powerhouse, combining great buttons with a powerful stance change that lets him make the opponent put down their fightstick and just check their phones or something.

#GUILTY GEAR XRD TIER LIST UPGRADE#
Leo is another character that just got a vertical upgrade compared to his appearance in Xrd. Seriously, if you don’t know where to start with Guilty Gear, just pick Ky and you’ll probably be in for a good time. On top of that he’s also beginner-friendly, since learning when to poke and when to chuck fireballs is part of any healthy player’s training regime. but his relatively fast startup attacks, electrify gimmick and versatile supers make him a force to be reckoned with. Sure, he loses Greed Sever, God’s Gift to Overheads.

On top of that, he’s also run off with Sol’s Dragon Install, increasing his power even more. In Strive his kit has only gotten better, since he’s no longer reliant on his grinders to do good damage. Unlike Sol who does lean more towards offense, Ky is a true all-rounder with great zoning tech and close range options too. If you were going into this game with no biases- these are the characters that I would probably pick if you asked me for a “best” character. These are the characters that I feel are an absolute beast.
